Places
Settings that generate scenes — not postcards behind your characters.
Each sheet treats a setting as a plot engine: what it forces on your characters, the clichés to dodge, its genre variants and a revision checklist to run on your scenes.
30 sheets
Urban(7)
The Cyberpunk Megacity
Urban
A vertical city where neon hides the sky and corporations own the law.
- Vertical
- Saturated
- Corrupt
The Derelict Warehouse
Urban
An abandoned hangar, a deal that should never have taken place here, and an exit closing off.
- Empty
- Isolated
- Explosive
The Night Market
Urban
A bazaar that only exists after midnight, where everything is for sale except safety.
- Forbidden
- Teeming
- Ambivalent
The Port City
Urban
A city where everything flows in and out — goods, rumors, fugitives, disease.
- Porous
- Mercantile
- Corrupt
The Return to the Hometown
Urban
We come back for a weekend, a funeral, or a failure, and the town isn't done with us yet.
- Nostalgic
- Stifling
- Revealing
The Shared Workplace
Urban
An open-plan office, a chain of command, and two coworkers who really shouldn't.
- Professional
- Ambiguous
- Risky
The Suburban Cul-de-Sac
Urban
Mowed lawns, clean cars, and a secret nobody wants to see behind the neighbor's curtains.
- Uniform
- Silent
- Deceptive
Wild(4)
The Ancient Forest
Wild
Woods older than any map, where the paths never lead to the same place twice.
- Alive
- Ambiguous
- Ancient
The Exclusion Zone
Wild
A territory the official map has crossed out, where nature has reclaimed the accident.
- Contaminated
- Mutated
- Coveted
The Hostile Planet
Wild
A world that never heard of humans and has no intention of adapting to them.
- Indifferent
- Extreme
- Isolating
The Terraformed Colony
Wild
A human outpost on a planet that asked nothing of anyone.
- Fragile
- Isolated
- Precarious
Enclosed(14)
The Besieged Castle
Enclosed
Walls that have held for a century, an army camped outside, and supplies that won't last.
- Besieged
- Counted
- Fracturing
The Childhood Home
Enclosed
A bedroom left untouched, an attic full of boxes, and a memory that refuses to stay put away.
- Intimate
- Loaded
- Regressive
The Generation Ship
Enclosed
An entire society that has forgotten it was ever on a journey.
- Enclosed
- Hereditary
- Amnesiac
The Interrogation Room
Enclosed
A table, two chairs, a one-way mirror: the place where speech becomes a weapon.
- Bare
- Pressured
- Recorded
The Isolated Manor
Enclosed
A house too big, a road cut off, and a culprit sitting at the table.
- Enclosed
- Genteel
- Deceptive
The Magic Academy
Enclosed
An institution that promises knowledge and mostly selects who deserves to stay.
- Hierarchical
- Initiatory
- Selective
The Night Train
Enclosed
A corridor, compartments, and nobody who can get off before the next station.
- Confined
- Moving
- Timed
The Orbital Station
Enclosed
A city whose walls are the only thing between you and the void.
- Fragile
- Regulated
- Multicultural
The Psychiatric Hospital
Enclosed
A place where truth and delusion speak with the same voice, and no one believes the witness best placed to know.
- Enclosed
- Suspect
- Fragile
The Secret Laboratory
Enclosed
A caged AI, funding no one can explain, and a blast door that never opens the same way twice.
- Confined
- Forbidden
- Unstable
The Snowed-In Cabin
Enclosed
Two people, one heat source, and no passable road for three days.
- Isolated
- Warm
- Inevitable
The Underground Dungeon
Enclosed
A space that seals shut behind you and makes you pay for every yard gained.
- Descending
- Costly
- Irreversible
The Village That Guards Its Secret
Enclosed
A community where everybody knows, and nobody will tell an outsider.
- Loyal
- Grudging
- Silent
The Weekend-Long Wedding
Enclosed
Two families, a rented estate, and three days for everything to explode or heal.
- Festive
- Tense
- Timed
Thresholds(5)
The Border and the Checkpoint
Thresholds
A booth, a stamp, a uniform — and a right of passage that can flip at any moment.
- Authoritative
- Suspicious
- Binary
The Café-Bookshop
Thresholds
A third place where two strangers can cross paths again without it feeling contrived.
- Cozy
- Recurring
- Public
The Oracle's Temple
Thresholds
A sanctuary where you come to seek an answer, and leave with a riddle instead.
- Sacred
- Ambiguous
- Codified
The Roadside Inn
Thresholds
A neutral place where strangers are forced to share the same room — and the same night.
- Neutral
- Noisy
- Temporary
The Train Station or Airport
Thresholds
A place no one lives in, where everyone is waiting, leaving, or coming back.
- Transient
- Anonymous
- Decisive